Wizard Gifts
Published: 10 Aug 2015
Wizard Gifts
Mistake Repair – the ability to repair a damaging physical mistake
Time manipulation – the ability to slow time, causes serious drain on the wizard
Memory Cleansing – the ability to clean a persons memory, or remove memories
Premonitions – the ability to get feelings about the future and feeling about what others are cap
Memory Manipulation – the ability to manipulate a subjects memory or create new ones without ones knowledge
Area Scanning – the ability to scan the surrounding area to know who is in the area
Empathic – the ability to feel anothers emotions, the ability to feel what others are thinking
Energy Balls – the ability to form energy balls to use as weapons
Truth – the ability to tell is someone is telling the truth or lying
Force Truth – the ability to force the truth out of others, makes it impossible to lie to the person who has this gift.
Insight Hiding – the ability to hide from others in plain sight
Compulsion – the ability to compel someone to do ones bidding
Voice Throw – the ability to send your voice out to others, even in other rooms
Animal Communication – the ability to communicate with animals, normally the ability to talk with small mammals, but some have been known to talk to bears, large cats, or snakes
Chameleon – the ability to change ones appearance for short times, this could become harmful as it drains the Wizard
Speed – the ability to double ones speed
Freeze Feet – the ability to freeze someone where they stand, only freezes the persons ability to move their legs
Machinery – the ability to control machinery
Telepathy – the ability to communicate without speaking, normally both persons have to have the ability
Fear Projection – the ability to use someones deepest fear against them, this gift is normally used as a defense, some dark wizards use it as a form of torture
Geolog – The gift to control rocks and gems
Pyro – the ability to control fire
Hydro – the ability to control water
Weather Bug – the ability to control the weather, only for a very short time, and completely drains the Wizard
Self Armor – the ability change your skin to an armor
Hydro Breath – the ability to breath underwater
Minor Healing – the ability to heal minor injuries
Projection – the ability to project a copy of yourself to fool others
Levitation – the ability to make an object float without touching, this gift is rare
Problem Solving – the ability to look at others problems and find a solution almost immediately
Wizard Heart Abilities
Aura Sight – gives the ability to see the aura around a Wizard, the different color given off is the Class ranking of the Wizard, a Wizard Heart ability
Green – Class VI
Yellow – Class V
Orange – Class IV
Blue – Class III
Red – Class II
Potential Sight – give the ability to see a Wizards potential, helpful in selection a Wizard for a position, a Wizard Heart ability
Out Sight – gives the ability to see though anothers eyes, not just humans, a Wizard Heart ability
Breath – the ability to control someones breathing, a Wizard Heart ability
Heart – the ability to control someones heart rate, a Wizard Heart ability
Armor – the ability to put up armor around something or a person, a Wizard Heart ability
Healing – the ability to heal major injuries, a Wizard Heart Ability
Gift Strip- the ability to strip a Wizard of his or her Gifts, a Wizard Heart ability
Mark – the ability to mark a person as Protected by the Wizard King, a Wizard Heart ability
Heart Intent – the ability to see the intent in some ones heart, good or bad, a Wizard Heart ability
Time Change – the ability to travel back in time to Natilitiuamacs to speak with past Wizard Kings, a Wizard Heart ability